(  How we work  )

What you get, and when

25 years in business. 2 principal product designers, 0 juniors. The people on the call do the work. We fit your delivery cadence.

(  Timeline  )

A typical first three weeks

Each one ends with something you keep.

Week 1Findings

We watch your users at work and review the product. You get a scored list of what costs time and causes errors, each tied to the number it moves.

Week 2Fixes specced

The top fixes designed and redlined in your stack’s conventions, ready for your next sprint.

Week 3Prototype in test

The critical workflow as a clickable prototype, in front of real users. Task time and errors are measured against the baseline.

(  Ways to buy  )

Buy the result, at a fixed price

Defined outcomes at published prices. Full scope and terms.

  • Interface Audit£8,500 €10,000 · 2 weeks

    Know exactly what to fix first, and what it will move.

    100% credited against a 3+ month engagementHow it works
  • Fix-it Sprint£6,800 €8,000 · 2 weeks

    Your top 3–5 problems designed, specced and ready to build.

    Follows an audit, or your own findingsBook a 20-minute call
  • Validated Prototype£12,500 €14,500 · 3 weeks

    One critical workflow redesigned and proven with real users.

    One workflow, end to endBook a 20-minute call
  • Design System Foundation£21,000 €24,500 · 5 weeks

    A system your developers ship from without asking a designer.

    Milestones M1–M2 plus core components; M3–M4 stay cappedHow it works
Open-ended work: a ceiling you set
/ WeeklyFractional →

Cristian or Maira on your team 2–4 days a week: your standups, your tools, design owned end to end. Judged on the numbers we agree should move: training time, error rate, task speed.

  • For complex products scaling fast
  • For teams between design leaders
  • Flex days with 2 weeks' notice
£850/day (€1,000) · 2–4 days a week · 3-month min · 2-week paid trial
/ OngoingRetainer →

A reserved block of principal design hours every month. Design system upkeep, iterative improvements, and a designer who already knows your product.

  • For shipped products that keep evolving
  • Up to 50% of unused time carries over
  • Many start fractional, move here
/ Defined scopeProject-based

A discrete deliverable with a not-to-exceed cap: an HMI overhaul, an interface audit, a design system. Acceptance criteria agreed upfront.

  • For a defined problem with a deadline
  • Early warning at ~70% budget burn
  • We stop charging if we finish early
(  Compare  )

How we compare

Pandelion
Generic agency
In-house hire
Solo freelancer
Two principals do the work, always
Juniors behind a senior pitch
Depends who you can attract
One person, one skill set
Findings in week 1, no ramp-up
Weeks of onboarding + account layer
3–6 months to hire and ramp
Fast, but capacity-bound
Fixed price or capped, visible burn
Open-ended scope creep
Salary + overheads, fixed
Hourly, hard to predict
Two designers cover each other
Team rotates under you
Retention risk
Single point of failure

Not sure which model fits?
We'll tell you honestly.

Book a 20-minute call →